Erin Reynolds is the Creative Director of the biofeedback-enhanced game Nevermind. She has diverse experience spanning the past 10 years in developing games within a variety of environments, including as a developer (handheld, social, and mobile), publisher, academic, and indie. She is passionate about the potential games have to empower, educate, and inspire players of all kinds and to make the world a better, more playful place. To this end, she founded the game studio Flying Mollusk in 2013 to further pursue these ambitions.